|
Post by Zeshiku on Oct 24, 2016 11:34:11 GMT 10
I found this map the other day and wanted to share it. If your main is a druid you might not need this, but my druid is part of my "alt army" so I'm always running around trying to find things/people in the grove.
|
|
|
Post by treeline on Oct 24, 2016 12:19:01 GMT 10
Yeh it probably is the biggest, but like the Monk we can mount and ride around.
I think the Warrior class area is the best for navigating, whereas the Rogue is a fun area. I dislike the DH and Priest class areas. Mage is meh/ok
|
|
|
Post by cypack on Oct 24, 2016 14:19:58 GMT 10
Number 9 is also where you recruit Ancients of War.
|
|
|
Post by choco on Oct 25, 2016 6:19:54 GMT 10
I've got to agree, the DH class hall sucks, a real time-hungry area. The Priest class hall may be all one level, but it's so spread out. I just don't see the purpose of such a broad layout where you need to spend so much time just running from one spot to another. Whinge whine whine moan, ad infinitum.
|
|
|
Post by Bannox on Oct 25, 2016 7:34:16 GMT 10
I am really not a fan of the Mage class hall but the DH one seems pretty logical to me. That being said it's the one that I am most familiar with. The best order hall I've seen so far is the Paladin one. Everything is really close and logical.
|
|
|
Post by treeline on Oct 25, 2016 10:56:09 GMT 10
I agree Choc the Priest one is unnecessarily spread out and its not even in a big area but seems to take the longest of all of them to get to one thing to another. And nothing is close to each other.
|
|